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49
dist/core/ui/index.ui.js
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49
dist/core/ui/index.ui.js
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"use strict";
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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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var __metadata = (this && this.__metadata) || function (k, v) {
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if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ApplicationUI = void 0;
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/// <reference path = "../../types/index.d.ts" />
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var OptionParams_model_1 = require("../model/OptionParams.model");
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var index_utils_1 = require("../utils/index.utils");
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var Ioc_annotation_1 = require("../annotation/Ioc.annotation");
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var controls_ui_1 = require("./controls.ui");
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var eventListeners_ui_1 = require("./eventListeners.ui");
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var coreSettings_ui_1 = require("./coreSettings.ui");
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/**
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* 生成播放器的Dom树,绑定各种事件处理
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*/
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var ApplicationUI = /** @class */ (function () {
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function ApplicationUI() {
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}
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ApplicationUI.prototype.GenerateDom = function () {
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// 获取用户传入的最外层父节点
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this.el = this.Utils.$(OptionParams_model_1.default.OptionParams.el);
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// 保存视频播放器的DOM树,后面需要操作DOM树,为各个按钮绑定事件处理
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OptionParams_model_1.default.VideoDom = this.Utils.ParseDom(this.Utils.getLayout());
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// 自动调用传入类中方法名包含 'BindEventxxx' 的方法
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// 实现各种点击事件的自动绑定
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this.Utils.callMethods([
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coreSettings_ui_1.CoreSettingsUi, controls_ui_1.ControlsUi, eventListeners_ui_1.EventListenersUi
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]);
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// 将模板pug和参数配置渲染后得到html string,转换为dom树,
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// 然后将已经绑定好各种事件的dom注入到用户传入的 div 中给用户使用!!
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this.el.appendChild(OptionParams_model_1.default.VideoDom);
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};
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__decorate([
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Ioc_annotation_1.Inject(),
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__metadata("design:type", index_utils_1.Utils)
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], ApplicationUI.prototype, "Utils", void 0);
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ApplicationUI = __decorate([
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Ioc_annotation_1.Injectable()
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], ApplicationUI);
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return ApplicationUI;
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}());
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exports.ApplicationUI = ApplicationUI;
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